I wasn't gonna say it but I'd rather see devs make a PS4/PS5 to vulkan wrapper and use that then DX12 api at more complex levels vs bc settings it allows. Until crossover disappear I won't mind when titles aren't up to par. PS4 BC trick FTW if you don't mind the graphical hit. devs have been informed of the issues listedįidelity and performance at once types disappointed again, consistency for titles for pc this gen will be bad if more aren't really giving a crap when these two factors are a must.PS4 on PS5 is the best version even against PC.on a second playthrough (with a warm shader cache) has only 6 instances of stutter, but these are loading stutters.first 57 mins, 33 mins of gameplay, 87 instances of very noticeable stutter.UE4, so you know what that means! SHADER COMPILATION STUTTER :D.frame rate can hit zero when assets loads.rarely hits 60fps, fights in the high 40s to low 50s.textures are quarter resolution, missing decals.14mins of fmv in the first 50mins of gameplay.SW1 and 2 had real time cutscenes, SW3 has pre-rendered videos that are low bit-rate and not stable 30fps.animation flairs when pressing reload from 1 are not in 3.Embark on an improbable mission to recapture an ancient dragon Lo Wang unwittingly unleashed from its eternal prison, tearing your way through a fractured land infested with demons using a dynamic arsenal of blades and bullets. Test your skills in Survival Mode, New Game Plus, and Hardcore Mode, and WATCH OUT FOR THAT DRAGON! Fallen corporate shogun Lo Wang and his former nemesis Orochi Zilla return in Shadow Warrior 3, the latest entry in the gore-soaked, wisecracking FPS series. Experience the Definitive Edition of Shadow Warrior 3, an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and a spectacular free-running movement through a mythical Japanese realm.
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